Fokker

Developed and published by Rare Ltd., this Razz Board game project was started in March 1988 but cancelled in August 1988.

I was project leader and programmer on the arcade game Fokker, which used Rare's custom hardware The Razz Board. The game featured a 3D biplane whose graphics were per-rendered by a 3D package I wrote on my BBC Micro computer. The plane flew over a scrolling terrain allowing the player to drop bombs and dogfight with other planes.

Technology utilized: 64HC11 Assembly Language